While paying bills yesterday, I successfully wrote 2012 on
every check instead of 2011, but then forgot the banks were closed when I went
to make a deposit. Well, the mail wasn’t delivered either, so the deposit I made
this morning will still beat the outbound check payments.
“2012” seems an unreal number to me, as has every year after
1999. Can it be possible that someone born in 1994 is a legal adult? It seems
so, even though the first time I read Orwell’s 1984, that was still a date comfortably in the future. Yet, in only
three more years Marty McFly is scheduled to arrive from 1985 in his time-traveling
DeLorean. Of course, that won’t really happen because there will be no 2015. Rumor
has it that the world will end December 21, 2012. An ancient Mayan said so on
the calendar he chiseled into stone, and he must have been right. Then again,
he might have just run out of room on the stone.
I’m not sure why apocalyptic visions appeal to us so much.
They always have. They were a staple of ancient prophetic literature. In popular culture,
the world has been destroyed in every imaginable way: a Martian invasion in
Well’s 1898 War of the Worlds,
nuclear warfare in On the Beach, an
asteroid impact in Impact, a
supermodel robot from the future in Terminator
3, and so on. (My own post-apocalyptic novel available on Amazon, by the
way, is titled Slog; my
end-of-the-world short story Soot is
online for free at http://richardbellush2.blogspot.com/2011/05/soot.html
.)
Freud had some thoughts about it. He concluded that pleasure-seeking
(or, stated negatively, pain avoidance) was an inadequate explanation for human
destructiveness and fascination with violence. He eventually developed a theory
of a death drive in tension with (sometimes conspiring with) the pleasure
principle. (See Freud’s Beyond the
Pleasure Principle and Civilization
and Its Discontents.) This is often characterized
as Thanatos vs. Eros (though Freud himself didn’t put it that way). His odd but
intriguing notion of a death drive is hard to summarize in a few sentences, but
I’ll try.
Animation is an unstable state. Imagine a single celled organism (Sig’s own
example). Its natural tendency through entropy is to disintegrate – to die. Yet, it will resist threats to its natural decay process from poisons, predators, or
environmental conditions; it “wants” to decay – to die – in its own way and
will develop defenses against any interference with that process. So, in a
peculiar way, its will to live derives from its will to die – to die on its own
terms. (He does not suggest anything conscious about a single cell of course;
“will” in this context is shorthand for non-conscious chemical and physical
processes that give the appearance of purpose to an observer.) The death drive remains
integrated in the natures of advanced creatures including humans in very complex
but still very fundamental ways. The drive is at the root of aggression (which
often has survival value), whether it is directed toward others (sadism) or
toward oneself (masochism). People can and do take pleasure in wanton
destruction; witness the string of arsons this past week in LA. The suppression
of such destructive acts through force and through the inculcation of moral standards in
the citizenry is an absolute necessity for civilization, but this inevitably
leads to unhappiness in individuals whose natural drives are thwarted – the
trade-off is a worthwhile one, but all the same it is a trade-off.
The popularity of apocalypse tales, of death-mocking Halloween,
and of horror movies, in this view, goes beyond facing our fear of death with
graveyard humor. We are seduced by death and by destruction – all too often by
the real thing in war and crime. The marriage of death and Eros in literature,
myth, and film is impossible to miss (e.g. Shakespeare, the poetry of Poe, and
movies such as Ghost). First person
shooter games in which the player gets to wreak mayhem on a vast scale are standard
fare in video games; one wonders if, contrary to usual concerns expressed by
would-be nannies, the cathartic value of such games is partly responsible for
the drop in violent crime since they came on the market. End-of-the-world
scenarios, which take destruction to its highest level, tickle our inner
Thanatos in socially harmless ways.
So, while we can’t allow arsonists to get away with setting
real fires in LA, we at least can enjoy watching the whole city slide into the
Pacific in a movie, damn it. Then we can enjoy Disneyland
all the better.
2012
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